Ape Escape 3 Cheat Codes

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Cheat mode:Press Start at the title screen, then hold L1 + L2 + R1 + R2 while usingthe 'Start' option at the menu to display the password entry screen.Then, enter one of the following case-sensitive passwords.Dark Master Ape:Enter ' blackout' as a password. Dark Master will appear in the Kung FuAlley level. Enter the construction area and find the small room witha Kung-Fu switch.Spork Ape:Enter ' krops' as a password. Spork will appear in a cabin at theHide-n-Seek Forest level.Shimmy Ape:Enter ' 2nd man' as a password. The Ape is hidden past the back door theicy hideout in the Winterville level.Pipotron Yellow:Enter ' yellowy' as a password. The Ape is in the first area in the MonkeyCome, Monkey Go level.Pipotron Red:Enter ' redmon' as a password. The Ape is in the 'toy room with blocks'in the Let's Go Out With The Monkeys level.Pipotron Blue:Enter ' coolblue' as a password.

The Ape is on the wings of the jet inthe Flying High Monkey level. Exit the yellow plane and he will appearin front of you.SAL-1000 Ape:Enter ' grobyc' as a password.

At the 'Title Screen' menu press L1 + R1 + L2 + R2 to enter the 'Secret Password' screen. Unlock Monkey that's impersinating Spike from AE1: krops. Unlock Monkey that's impersinating Jimmy from AE2: 2nd man. Unlock Red Pipotron: redmon. Unlock Blue Pipotron: coolblue. Ape Escape 3 CodeBreaker Codes (NTSC-U) This page contains all of the CodeBreaker cheat codes I have for Ape Escape 3. If you're playing with the PCSX2 Emulator and you'd like to use the codes on this page I recommend heading over to my How To Use Cheat Codes on PCSX2 Guide.

The Ape is near the clock tower in the Castlelevel. Look in the area with the second exit in the hidden dressing roomthat leads to Saru-mon's Immobile Castle.SAL-3000 Ape:Enter ' SAL3000' as a password. The Ape is in a dressing room in the SpaceTV Fortress level. Search the vending machine area which second exitin hidden dressing room that leads to the Gotta Love Specter level.Hit the Number ' 5' to find him.

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Ape Escape

Also known as: Saru, Get You! (JP)
Developer: SCE Japan Studio
Publisher: Sony Computer Entertainment
Platform: PlayStation
Released in JP: June 24, 1999
Released in US: May 31, 1999
Released in EU: July 2, 1999

This game has unused code.
This game has unused graphics.
This game has unused sounds.
This game has debugging material.
This game has a hidden sound test.
This game has regional differences.
This game has anti-piracy features.

This game has a prototype article
Codes
To do:
  • Elaborate on the Japanese PocketStation support
  • Name changes in the UK version (ex. Character names, monkey names)

Ape Escape is a wacky game featuring a 10-year-old catching monkeys using a net. It was the first PlayStation game to require the use of a dual analog controller to play.

  • 1Debug Functions
  • 3Unused Sounds
  • 5Regional Differences
    • 5.2European Version

Debug Functions

Debug menus are present in all regions. The following cheat codes change the behavior of the New Game and Load Game choices on the Title screen.

Memory Addresses

JapanNorth AmericaEurope
New Game30137744 XXXX30137734 XXXX30137754 XXXX
Load Game30137748 XXXX30137738 XXXX30137758 XXXX

Title Menu Codes
Replace XXXX with one of the below values

BehaviorCode Value
Time Station0098
New Game00AC
Load Game00B4
Option Menu00B8
Mini Game00C8
Sound Test00D0

Time Station

301377?? 0098 sends you directly to the time station, skipping the intro movie and bypassing the first level.

Option Menu

301377?? 00B8 enables an unused option menu with light debug features.

The two boxes present at the top of the screen represent the Left Analog and Right Analog sticks. Rotating the right stick clockwise will cause the right box to flash green, while rotating counter-clockwise will cause it to flash blue.

Moving the right analog stick will cause red and blue waves to appear, flowing across the screen from right to left. The red wave represents the stick's raw Y-axis value, while the blue wave represents the stick's Y-axis velocity.

Action Stick relates to the right stick, and has two settings:

  • Objective is the default behavior
  • Subjective allows the player to hold a spinning motion without having to continuously rotate the stick, when using the relevant gadgets. For example: Spinning with the Stun Club. This functionality is imperfect and causes the camera to slowly turn with the player, with each rotation.

These settings can also be toggled in-game using one of the following codes:

JapanNorth AmericaEurope
Objective300E5100 0000300E54E0 0000300E55A0 0000
Subjective300E5100 0001300E54E0 0001300E55A0 0001
Ape

Stereo Type and Vibration are accessible in-game via the Pause menu.

To do:
  • Verify the purpose of Remote VIB — it appears to be an unused option.

Mini Game

301377?? 00C8 opens a debug menu where you can open mini games, though only Ski Kidz Racing and Specter Boxing can be selected from this menu — Galaxy Monkey is not present.

Quitting a mini-game will send you back to the title screen.

Sound Test

301377?? 00D0 opens an unused sound test. In the menu, press Start to open an option.

The Roman Empire reached its greatest size under the reign of Trajan in 117 AD. To aid in administration, it was divided into provinces. The number of provinces changed over time as territories. Map roman empire jesus time. This page shows the Roman Empire(s) at interesting times in its 1790-year history. The 19 maps include its beginning and its end, and various territorial maxima and minima in between, roughly every hundred years.

COMMON tests sound effects that are common for all levels.

Press the face buttons to play sound effects and Select to stop playback. Start exits back to the Sound Test menu.

SIGHT tests the background music for any given stage, and any sound effects that are unique to the selected stage.

Unused Graphics

Graphics of a spinning cookie (health) and T-shirt (1UP). It seems there were initially plans for these items to be flat sprites, but in the game they are 3D models.

If you look closely, you can see 'KAKERU' spelled in the center of the cookie, which is Spike's Japanese name.

Also notice the shirt design is different from the one Spike wears in the game. This one has red and white horizontal stripes, while his final shirt is solid red with a single vertical white stripe.

Unused Sounds

Analog Controller Warning

While the Japanese version uses an audio clip informing the player to use a DUALSHOCK controller at the controller warning screen, the English version doesn't. Interestingly, there's an unused English audio clip informing the player to use a DUALSHOCK or Analog controller.

Unused Behavior

If you use the Infinite Jump glitch to get to the normally inaccessible street with the cars in TV Tower, and get hit by a car, you will instantly die. This behavior is not seen anywhere else in the game. Additionally, if you stand on top of a moving car, you will ride it until you reach the boundary, at which point you fall down.

The unused behavior can be seen at the end of the video.

Regional Differences

Name Changes

The main characters had their names changed between the Japanese, US, and European versions. Spike, Natalie, Jake, and Casi's names would get reverted back to their Japanese names in the European version for all later Ape Escape games as the European version would end up using the Japanese names for the main characters starting from Ape Escape 2.

JapaneseLiteral TranslationUS versionEU version
カケルKakeruSpike
ナツミNatsumiNatalieKatie
ヒロキHirokiJakeBuzz
チャルCharuCasi

European Version

Despite the later release date, the European version is likely an earlier build than the US version, as it is slightly less polished and bears some similarities to the demo.

DualShock Controller Required

EuropeUS

The controller warning screens were rewritten in the US version to remove references to the original (pre-DualShock) Dual Analog controller, although the game does work with both. The US version also uses the same font for both screens.

Title Screen

Europe
US

The European title screen features a rather bland WordArt-inspired logo that is notably monkey-free.

Anti-Piracy

The European version of the game disables controller input on the main menu if it detects itself to be a copy. The player may only skip the intro and view the title screen. The European version only recognizes the game to not be a copy if it is being played on an original PlayStation or PlayStation 2 from the PAL region. This unfortunately prevents the European version from being played on a PlayStation 3 due to the software emulation setting off this measure.

Dub

The UK release features a completely separate voice cast from the US release, although they remain uncredited. This feature of having a UK dub would exist in all later UK versions of Ape Escape games. Ghost politics.

Japanese Version

  • The Japanese version has PocketStation support that allows you to play 'ホルゲッチュ' (Horugechu) from the Data Switch found in the Time Station room.
  • In the Japanese version, cutscenes can only be skipped with Start. In the international versions, cutscenes can be skipped with Start, X, or O.
  • Every gameplay demo in the US and European versions has a constant 'DEMO' graphic flashing at the bottom-right of the screen. The 'DEMO' graphic is missing in the Japanese version.
The Ape Escape series
PlayStationApe Escape (Prototype)
PlayStation 2Ape Escape 2 • Ape Escape: Pumped & Primed • Ape Escape 3
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